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VWorldTerrain

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• Real-Time generation of geometry
• Databases management
• Procedural textures creation
• Integration of vegetation
• Integration of buildings
• Implementation of weather
ALFs: Autonomous Life Forms
• Dynamic management of light

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- News -

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November 22, 2009 :

vieWTerra: The game  vieWTerra: The game

vieWTerra 2009 - Discover our latest and greatest vieWTerra:The game launch video and check out the interactive world creation support capabilities offered by the vieWTerra Platform! Welcome to your New World!

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May 23, 2009:

Flying over Oahu island   vieWTerra 1.8

vieWTerra 2009 - Flying over Oahu island.

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May 17, 2009:

vieWTerra cities   vieWTerra 1.8

vieWTerra 2009 - VWORLD is proud to present its rendering of real cities!

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January 28, 2009:

vieWTerra MMO   vieWTerra MMO comes into reality!

VWORLD is currently testing the brand new proprietary server solution it has been developing most recently, and which already allows players to interact in game on the entire surface of its virtual planet Earth to be build anew. First alpha tests were the occasion to verify our clusterized server was particularly stable with a -for now- limited number of players, and was able to support players on a truly grand scale terrain: our testers indeed enjoy the unique opportunity of seeing one another from a very far distance, whether they are progressing on the ground, in the air or under water, and they are now able to chat in game in order to lead group explorations of their favorite spots. Our goal is of course to put in place a server solution which would ideally match the qualities of our terrain solution.

For your viewing pleasure, have a look at our first in-game video, available in high resolution or low resolution.

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January 27, 2009:

VWORLD will be present at the Imagina 3D Community Event taking place in Monaco next February 4-6, 2009. Do not hesitate to contact us at info at vworld.fr to schedule a meeting with us.    

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October 15, 2008:

viewterra The entire surface of the Earth as a playground for your 3D applications!

vieWTerra has recently been moved from API to platform status: please visit www.viewterra.com to learn the details about our Tools and Viewer.

VWORLD is pleased to provide its customers with a modular and very open scenario building and development solution and allow them to benefit from the unique assets of VWorldTerrain technology, notably its advanced visualization and building capabilities on the entire surface of Planet Earth and seamless Land-Air-Sea-Space global simulation capabilities.

 
Our continuous aim is to enrich the system with new functionalities which would add an ever greater degree of immersion and realism to the vieWTerra platform and capitalize on our gaming expertise to target a wide customer audience in diverse fields such as Aviation, Space and Defense, Town and Country Planning, Education or Environmental Emergency Planning.

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June 27, 2008:

viewterra.net

VWORLD presents its new www.viewterra.net site: Discover the entire Earth in real-time 3D, from the bottom of the ocean to outer space, with more than 400 screenshots!

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April 7, 2008:

vieWTerra Databases

A technical video  presenting multi-resolution satellite data integration is on-line. VWorldTerrain technology allows to reach a unique level of detail, whatever the data resolution used.

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March 17, 2008:

Press release: NPCube dismissed and convicted by the Commercial Court of Clermont-Ferrand  ( Pdf version )

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March 5, 2008:

vieWTerra Game

vieWTerra 2008 - I had a dream : State of the art.

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October 22, 2007:

vieWTerra Terrain

Check the following video to get the latest of our work-in-progress on vieWTerra MMO game project! 
Our betatesters are currently invited to choose their territories of choice among the total 20 millions of terrains available on the entire surface of the Earth and populate their own 2x2 square km pieces of land with objects, buildings and vegetation from our evergrowing user-generated bank of objects, soon to be compatible with 3DS feed. 
See how our unique click and drop Editor Tool allows them to easily and quickly create whole cities, forests and fields and share their creations with their fellow community members!
Millions of animals are also being progressively implemented, so look out for the giant whale in the deep seas or the rare white rhino in the African savannah... sure you wouldn't like to have that one in your garden, would you?!          

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September 28, 2007:

vieWTerra Commander

VWORLD announces currently developing new features, unique in the field of 3D real-time simulation. VWorldTerrain technology today allows to simulate spectacular natural phenomena, like tsunamis and earthquakes, in 3D real-time. These new functionalities will be exploited within the framework of VWORLD's participation to Comm@nder, Thales new integrated C4I solution. A video of this work in progress is on display in our Gallery.

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September 25, 2007:

Press release: VWORLD informs that NPCube has issued a writ against VWORLD in response to the lawsuit it brought against NPCube and Farlan Entertainment

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September 14, 2007:

VWorldTerrain technology is selected to serve the promotion of Comm@nder, Thales new integrated C4I solution.

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May 30, 2007:

vieWTerra MMO

VWORLD presents a video of its massively multiplayer on-line virtual world project: vieWTerra.

An interactive replica of Planet Earth, vieWTerra invites you to discover the Ultimate Frontier: be the first to reconquer that immense territory stretching from the bottom of the oceans to outer space and presenting a freedom of movement, a degree of immersion and creative possibilities like you've never been offered in a persistent universe.

Welcome to your New World!

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May 18, 2007:

Press Release: VWORLD sues both Reunionese developer NPCube and Mauritian publisher Farlan Entertainment

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May 1, 2007:

vieWTerra's gallery

VWORLD presents vieWTerra's gallery. This gallery is composed of screenshots and videos made by our testers. vieWTerra project was greeted with tremendous enthusiasm on the part of the community members and this gallery will be updated regularly. Please check www.viewterra.com/gallery for a unique virtual visit experience!   

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November 8, 2006:

vieWTerra goes on-line !
VWORLD presents videos of vieWTerra as our newest on-line real-time Earth viewer project aiming at providing the general public with a visualization tool which will enable its users to travel the whole surface of the Globe while offering them to georeference and integrate their own photographs directly into the 3D scene, and add their own commentaries.

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October 11, 2006 :

Press Release: VWORLD's CEO files a complaint against NPCube, LLC.
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September 5, 2006:

vieWTerra photo
Have a look at our latest Google Earth/VWorldTerrain and Photos/VWorldTerrain comparison gallery. See how VWorldTerrain allows to reach a high level of detail on the whole surface of the Earth.
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August 2, 2006:

viewterra
VWORLD presents a technical video of its work in progress on vieWTerra Application Program Interface. This API currently in Beta stage enables its users to develop their own real-time applications while benefiting from all the characteristics of VWorldTerrain technology, notably:
- seamless rendering of the entire surface of the Earth thanks to procedural functions mixed with satellite data at various levels of resolution
- total freedom of movement
- dynamic lights and weather systems
- free control over time by the user (pause, play backwards and forwards)
- volumetric clouds and realistic cloud cover (weekly data)
- rendering of whole forests and vegetation over the entire surface of the Globe
- world animated with Autonomous Life Forms (ALFs)
- particle system and special effects

To see this video click here
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March 22, 2006:


VWORLD was present on DWX booth at Asian Aerospace last February in Singapore for first demonstrations of vieWTerra API, the Application Program Interface we are presently developing and which is intented for release by next October for the Simulation and Training industry. We showed real-time videos and demos presenting VWorldTerrain's whole-Earth space-to-ground real-time rendering capability and the high level of detail obtained in our visual system, and we met with numerous high-level attendees including representatives from the local DSTA, the French MoD, various Aeronautics and Defense companies and systems integrators, who expressed interest in our vieWTerra API for integration of VWorldTerrain technology in the image generator part of simulators.

vieWTerra
For more information, please visit www.viewterra.com

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February 8, 2006:


VWORLD was present at IMAGINA, 24th European Digital Content Creation Festival in Monaco, last February 1-3, 2006. An exclusive demo of VWorldTerrain 4.0 version was showing our capability to generate all types of realistic landscapes in real-time 3D over the entire surface of the Earth and the recent integration of samples from Lenné3D 's plant library.

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September 23, 2005:

VWorldTerrain V4
VWORLD releases its newest 4.0 version of VWorldTerrain. See our sample screenshots in the Images section and a video.
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June 30, 2005:


VWorldTerrain integrates models from the library of real-time vehicles by Real DB Inc. A video presenting this integration is to be found here.
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June 17, 2005:


Paris Air Show, Le Bourget, June 14-15, 2005:
VWORLD presented its VWorldTerrain technology during the Air Show Technology Days to representatives of various international companies in the Aerospace, Aeronautics and Defense sectors, investigating innovative technologies to join European R&D cooperation programs.
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June 05, 2005:

VWorldTerrain V3
Have a look at our latest video of VWordTerrain, presenting a medley of its main features.To see this video click here
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March 17, 2005:


During the Game Over Show (April 1st-2nd), VWORLD is giving a lecture on: The entire Earth in 3D Real-time. You' ll be able to see 3D real-time demos of the VWorldTerrain technology. (contributors: Vincent Pourieux and Vincent Pelisson).
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March 04, 2005:


GDC (Game Developers Conference), San Francisco, March 9-11, 2005:
See our latest real-time demo of VWorldTerrain, focusing on the rendering of vegetation, on Bionatics booth #924.

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January 27, 2005:


An exclusive video of VWorldTerrain will be shown at Bionatics booth (n° DO3, Diaghilev hall, level -1), at the Imagina show, Monaco, February 2-5, 2005.
To see this video click here

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December 13, 2004:


VWorld of America launched VWorldTerrain technology at the IITSEC (Interservice/Industry Training, Simulation & Education Conference) Show in Orlando, Florida, in December. We showed our newest demo of VWorldTerrain, and met with over 100 high-level attendees including representatives from DARPA, DoD Prime Contractors, all branches of the U.S. Military, and various Federal agencies. VWorldTerrain was also enthusiastically received by many government/military software vendors who are interested in developing business partnerships with VWorld of America. Our VWorldTerrain launch was a great success!
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December 06, 2004:


VWorldTerrain featured in Military Training Technology's December issue!
Vincent Pourieux, CEO and Co-founder of VWorld of America, is one of the three CEOs interviewed in a December feature article in Military Training Technology called "Sharing New Technologies". click here
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November 02, 2004:


VWorldTerrain integrates vegetation samples from Bionatics
To see more click here
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November 01, 2004:


The Hollywood Reporter games columnist Paul Hyman writes about VWorldTerrain and the migration of game technologies to massive military training programs. click here
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October 11, 2004:


VWorld of America
VWORLD announces the forming of VWorld of America LLC