- Implementation of weather - VWorldTerrain includes a weather management system module called DWS (Dynamic Weather System). After processing the three following meteorological databases: -Cloud cover the DWS allows to read and integrate in real-time the resulting processed data. There is a file for each month of the year; data are procedurally interpolated each month after the other, which results in a real-time management of weather (information contained in these meteorological files can thus be rendered to the millisecond).
Examples: No clouds, average temperatures, no wind: a beautiful day No clouds, high temperatures, very windy: a sandstorm in the desert Very cloudy, temperatures below zero, no wind: let’s go skiing! Very cloudy, medium high temperatures, no wind: stormy weather The DWS’s main asset not only lies in a very realistic rendering of weather phenomena but also in the system’s ability to replay the selfsame phenomena at a given place and time. That is to say several computers will be able to display the very same weather conditions without necessarily being on a network: the only variable in all calculations is time (expressed in milliseconds). Besides, elements of the
scenery are affected by weather condition changes (cloud cover + wind):
Thanks to the DWS, the Eingana Act I and I.5 software featured a very realistic management of seasons system on the entire surface of the Earth. |